You’d be surprised how often The Legend of Zelda pops up in my daily search for climbing news.
For many weeks now, my news-gathering has repeatedly stumbled across articles explaining how to find the “climbing suit” in The Legend of Zelda: Tears of the Kingdom. This huge open-world video game, for those not familiar, includes the ability to climb every mountain in sight, as well as gear upgrades to improve your climbing ability.
Rock climbing only represents one small part of the game — already one of the most popular in Nintendo’s history. Yet the sport is quickly becoming the latest fad in gaming’s gradual takeover of every real-world activity.
Look no further than two upcoming games focused entirely on climbing: the big-budget Jusant and the indie game New Heights. Both offer different takes on the sport. Where Jusant aims for a fantasy-type narrative about a fictional mountain, New Heights wants to provide a gaming experience as close to real climbing as possible.
The question is: Will gamers find them fun to play?